Disembodied: Climbing New Heights in VR and What’s Next!

Disembodied VR Project Update: Basic Climbing Feature Added

Hey everyone! Mateo here. It’s been a minute, but I’ve got some awesome updates on my VR project, ‘Disembodied.’ I’m really pushing forward with this one, and the latest big step is the implementation of a basic climbing mechanic. This was a fun challenge. Getting the physics and the player’s sense of presence right when … Read more

The Silksong Surprise: Indie Devs Deserved More Warning

Silksong's Surprise Release: How Indie Devs Were Caught Off Guard

Okay, so hear me out… today is August 28th, 2025, and the gaming world is still buzzing. We’ve all been waiting for Hollow Knight: Silksong, right? Like, for years. It’s one of those indie titles that captured everyone’s imagination. But when it finally dropped, it was a complete surprise. And honestly? I think the gaming … Read more

Silksong Is Almost Here: Indie Devs Are Clearing the Way

Silksong Release and Indie Game Scheduling Strategy

Okay, so hear me out: The indie gaming scene is about to get seriously shaken up. We’ve all been waiting what feels like forever for Hollow Knight: Silksong, and with its release date finally on the horizon (expected sometime in 2025, we’re all on the edge of our seats!), something interesting is happening. Many other … Read more

Xbox Shelves ‘Contraband’ After Four Years: What Does It Mean for Exclusives?

Xbox Drops 'Contraband' Game After 4 Years: What's Next?

It’s a bummer, but Microsoft has officially dropped work on its much-anticipated game, ‘Contraband,’ after four years in development. For those who might not have been following, ‘Contraband’ was announced back in 2020 as a co-op smuggling adventure set in a sandbox world. It was one of those titles that generated a decent amount of … Read more

Metroid Prime 4: Closer Than We Think, But Facing a Mysterious Roadblock

Metroid Prime 4 Development Update: Nearly Done but Facing 'Anomaly'

Okay, so hear me out… We’ve been waiting for Metroid Prime 4 for what feels like forever, right? It’s been a long journey since its initial reveal and subsequent restart with Retro Studios at the helm. But according to a recent report, the game is actually “extremely close to being done.” That’s massive news for … Read more

Terraria Meets Teardown? My Latest Demo Project is Wild!

Terraria Meets Teardown? My Latest Demo Project is Wild!

Okay, so hear me out… I’ve been working on something super cool, and I’m really excited to share it with you guys. If you’re into games like Terraria and Teardown, you’re gonna want to check this out. I’ve built a demo project that takes inspiration from both of these awesome games. For those who don’t … Read more

From BASIC Battles to Algorithmic Wins: How Old Games Shaped Today’s Trading

From BASIC Battles to Algorithmic Wins: How Old Games Shaped Today's Trading

Remember those clunky, text-based games you played on early computers? Games like Zork or Colossal Cave Adventure, programmed in BASIC, might seem like ancient history. But for me, they were the first glimpses into something powerful: algorithmic thinking. And it turns out, those early digital challenges hold surprising lessons for how we approach trading and … Read more